Projects / Portfolio
FBX Converter – This is a command-line program to pull the data out of an .fbx file.
PGE (Phil’s Game Engine) – This is my game engine that I have worked on under the careful eye of Ed Keenan since starting my work at DePaul.
DePaul Azul Engine – This is the open source 3D game engine project underway at DePaul. I am a project manager for the engine side of the project, and program on it as well.